While Cinema 4D wasn't my initial foray into 3D software, its intuitive nature quickly won me over, becoming my go-to choice over the decades. I initially explored Cinema 4D while crafting scenes for my award-winning experimental short film "[[The Insiders]]". during 2003. What captivated me was its non-destructive workflow, seamlessly integrating with [[Adobe Photoshop]] and After Effects. As the years passed, particularly after 2010, I delved deeper into Cinema 4D's capabilities, although there's still much for me to discover and master. In my workflow, Cinema 4D primarily serves as a tool for modeling 3D geometry, scenes, and objects. I then render these assets (see [[Digital Assets]]) to be incorporated into my artwork, which I further refine and manipulate in Photoshop.